POV-Ray : Newsgroups : povray.unofficial.patches : Direct Ray Tracing of Displacement Mapped Triangles : Re: Direct Ray Tracing of Displacement Mapped Triangles Server Time
3 Jul 2024 01:58:13 EDT (-0400)
  Re: Direct Ray Tracing of Displacement Mapped Triangles  
From: Wolfgang Wieser
Date: 27 Apr 2003 18:05:59
Message: <3eac5446@news.povray.org>
Ken wrote:

> I'm rendering a scene right now that has over 130 million triangles and
> the parse time for just the mesh include files is about 8 minutes on my
> 1 ghz machine. 
>
I cannot imagine that. 
I have to wait >4 minutes to get 1 million triangles parsed 
on a 1.4 GHz box. 

Furthermore, you must have more than 4Gb of virtual memory. 

Wolfgang


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